The importance and application of computer graphics ranges from being able to play a three dimensional videogame to being able to quickly visualize automotive, aerospace, and even biological shapes and figures. Prototypes and models have become cultural artifacts with the up rise of graphics-based computer applications. In this way, countless amounts of time and money have been saved since the industry has switched from using 'reality' to the virtual world. The virtual world allows the user to make mistakes, to try new things, to save their progress and edit and accomplish things that otherwise would not be possible in the physical world. There are so many subfields of computer graphics that the topic is seemingly always interesting and applicable. There are different types of computer image display, such as: 2D computer graphics, pixel art, vector graphics, 3D computer graphics, and computer animation. It is interesting to delve into the development of modern day graphics engines, because, unlike other innovations, credit for today's computer graphics is due to many people.
[...] graphics card works along the same principles as the CPU, working in conjunction with software applications, sends information about the image to the graphics card. The graphics card decides how to use the pixels on the screen to create the image. It then sends that information to the monitor through a cable.” (Tyson, Wilson) This is why graphics card exist, to take on the work of calculating and rendering complex textures and images on its own memory rather than letting the CPU handle it. [...]
[...] 2D and 3D Modeling and Rendering of Graphics Computer graphics is a very broad term that since the advent of computers themselves has come to encompass many different aspects including text art, graphs and charts, photographs, video games, and 3D graphics to just touch on a few. This last term, 3D graphics, has seen the biggest advancements and is considered one of the most powerful tools in today's graphics industry. This section will discuss the importance and development of 3D graphics to where they are today as well as the modeling and rendering of 3D graphics. [...]
[...] Truecolor is method of representing and storing graphical image information (especially in computer processing) in an RGB color space such that a very large number of colors, shades, and hues can be displayed in an image, such as in high quality photographic images or complex graphics.” Truecolor has 256 shades of red, green, and blue, meaning there are millions of color variations. This also means that there are 24 bits per pixel, resulting in a lot of pixels for one color. [...]
[...] While Bitmaps graphics do make very high quality and detailed graphics, this is one of the disadvantages. Animation Computer animation, a technique in which we take the use of an image created within the realm of the computer one step further, can easily be defined as the art of creating a moving image. The image itself does not move, of course. Animation merely creates the illusion of movement by quickly replacing an image displayed (in this case, for example) on a computer screen with a new image similar to the previous image, albeit slightly shifted. [...]
[...] Bitmap and Vector Graphics Computer graphics are used every day, but most people don't know how they appear or all that a graphic is made up of. Computer graphics can be two- dimensional, three-dimensional or even an animation. There are two-D graphic types; vector and bitmap. Bitmaps are made up of pixels in a grid. Pixels are tiny dots with individual color which make up an entire picture or image. Though it may seem that a picture is made up of one color, there are thousands of pixels which make up a single color. [...]
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