This paper will review several studies of violence in today's media of television and electronic gaming and how it significantly affects aggression levels in children. These studies have looked at the direct and indirect effects of violence in the media and how it produces more aggression in an adolescent who is not properly guided by a parent or guardian. These studies will show that without proper parental consent and explanation about violence, children have a more accessible schema of aggression. The articles review television violence and electronic gaming violence, and how children are unable to tell the difference of what is real and fake. As a result, they incorporate violence into their own realities. Because of that result, they are considered to be hostile.
[...] Parents, or guardians, must play a major role in monitoring the exposure of media in violence as well as explaining the differences. Similar to the other articles the parents must aid in choosing an age appropriate video game or television show or movie, as well as monitor hours of play. A controlled amount of exposure accompanied by guidance will lead to less hostility, as hypothesized. The fourth article was a longitudinal study of the relations between television violence exposures to their young adulthood aggressive behaviors from 1977 to 1992. [...]
[...] As stated, in the fourth article, psychological laws of observational learning, habituation/desensitization, priming, and excitation transfer are immutable and universal” (Longitudinal Relations between Children's Exposure to TV Violence and Their aggressive and Violent Behavior in Young Adulthood: 1977-1992, 2003). The next object is that violence in the media will always be around. Though a parent now has the ability to block television programs, it should be clear and concise that you cannot erase a program solely on the reason that it is too violent. [...]
[...] The truth is that there will always be violence simply because it is human nature to have aggression. How it is perceived is what is important. Teenagers or adults should not be as concerned for over-exposure to violence. By the age of a teenager, one has the ability to comprehend situations and understand what is reality, what is right and wrong, or have morals. Though there may be short term effects from violence in the media on adults and teenagers, it is not long term or as serious as compared to risks children have. [...]
[...] The idea was that the more exposure to violence in video games, the more hostile these adolescents would be. This hypothesis was confirmed by the results of the study. It also showed that hostility was correlated with the amount of violence adolescents like to have win video games, whether they like more or less violence compared to the previous years, and the amount of exposure to the games. Another hypothesis that was confirmed was that the adolescents who were exposed more to the violent video games were more prone to commit into arguments with the teachers and peers. [...]
[...] Though violence television does create aggression, there have been studies that mostly these emotions and the increased likelihood of aggression in younger adolescents caused by the viewed violence are short- term. The article also discusses a longitudinal study that exposure to adult situations through television or music leads to an increased likelihood of sexual activity (Brown et al, 2006). However watching television does not also create aggression or adult behavior in children. There are many proactive benefits to watching television that is educational. [...]
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